Wrinkles
- destinysoulthief
- Jan 26, 2017
- 2 min read
We've completed the shading so now we'll add some wrinkles to make the texture look more like fabric and to add some more depth.
I start by using the brush tool, I use a solid circle brush type, the size set at 2 and 'smooth stroke' selected.

Then draw a short straight black line. Using the smudge tool, pull the edges out slightly so they fade towards the ends. This gives the wrinkles a more realistic look rather than a harsh blunt line. Next, duplicate the layer, the select Colors>Invert. You should now have a white line layer on top of the black. Using the move tool, click the white line, then with the arrow keys, move the white line just above the black. Merge the two layers together.

I crop this layer smaller so it's easier to use. To do this, click the rectangular selection tool and create a rectangle around the wrinkle then go to Layer>Crop to selection. Now that we've done this, click on the 'Scale Tool' in your tool box and select the wrinkle. Squash the wrinkle making it thinner and click scale. The bigger the wrinkle, the thicker the fold, we only want thin wrinkles to create a stretching effect.

Now we will duplicate the wrinkle to create a stretched appearance between the breasts. I duplicated mine 5 times to give me 6 wrinkles. Move each wrinkle above or below the other and merge the layers together

The next step is to set the layer mode to soft light. Increase the base colour opacity back to 100 and adjust the opacity on the wrinkle layer. You want these wrinkles to be barely visible. Save your work and export it to the creator.

Next it's time to add some wrinkles to the side of the breasts. This doesn't need to be done on all tops. This shirt however is fitted and some stretching on the sides is likely to happen. It is mainly though personal preference. I simply duplicated the wrinkles, adjusted the size and moved them to the sides of the bust. Set the layers to soft light and adjust the opacity to barely visible.

Now it's time to save, export and add the updated texture to the creator window.

This completes how to add the wrinkles. You can also add some at the back where the material would stretch between the shoulder blades. By adjusting the wrinkle opacity you can set the depth of the wrinkles and folds. In the next tutorial we will add some finer details like the seams.
P.S. I had included pictures in good faith to help you on your creating journey. Please do not steal my textures, creating your own is much more satisfying. Stealing my texture will result in a DMCA complaint lodged against you and I would hate for it to come to that.
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