Basic Corset
- destinysoulthief
- Nov 13, 2017
- 3 min read
Corsets have played a major role in the evolution of women's fashion. The thing that sets them apart from other clothing is the structure and support corsets offer. Corset's are tight fitting items with reinforced seams and internal bones to support shape. In this tutorial I'm aiming to show you the basics, from there you can elaborate as much as you choose to.
I have already created my corset opacity, I'll be making an under-bust corset on THIS mesh.

I filled a new layer with my base color. I also have the UV map open as well. I lower the opacity of all layers until I can see the UV Map. This will help you when placing seams and bones.
Using the Paths Tool and a darker version of your base color. I place the first anchor lining up with the middle line of the UV map and place the second on the bottom of the corset and press Stroke Path using a thickness of 1px, this line will be where the corset joins. Continuing with the Paths Tool, I line my first anchor up with one of the curved lines on the UV map and place the second one at the bottom of the corset opacity following the same line. Click and drag the line to form a curve, then click Stroke path with a thickness of 2px. Repeat this process on the other side so they are mirrored. You can choose to add more bones if you like.

On a new layer using the Paint tool with a thickness of 1px and black for the color, follow the outside edge of the bones. On a separate layer using white, following the inside edge of the bones. I have not added a white line to the center.

Using the blur tool, go over each black and white layer and change the layer mode to Soft Light and reduce their opacity until they are barely visible. I have also reduced the opacity of the bones layer as well.

From here you want to start adding wrinkles across the bones. This will simulate the tension in the fabric. You can find the tutorial on wrinkles HERE.

Next I added some metal clasps down the center. These are decorative as well as the center line and laces on the back. The wrinkles, amount of bones and placement are your preference, you can add as many or little as you like. The important part is in the shading of the bones and the wrinkles which make the item look more like a corset. The final step is to add the shading and highlights for the body, you can find the tutorial for this HERE.


I repeat the same process on the back of the corset, creating eyelets and laces. It's important to follow the lines on the UV map as a tight corset doesn't have straight bones, they curve under tension and along the shape of the body.

P.S. I have included pictures in good faith to help you on your creating journey. Please do not steal my textures, creating your own is much more satisfying. Stealing my texture will result in a DMCA complaint lodged against you and I would hate for it to come to that.
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