

Wrinkles
We've completed the shading so now we'll add some wrinkles to make the texture look more like fabric and to add some more depth. I start...


Colouring and Shading
Now you have your opacity map completed it's time to move on to the texture. Using the sis3D mesh, here, we will start by merging the...


Basic Shirt Opacity Map
To start off with we'll begin with a basic opacity map for a shirt. I'll be using this one by sis3D. First thing you should do is to...